Colors of the Universe
WARNING
Remember to fullscreen the game to see the UI!
ABOUT THE GAME
A 3D Platformy-Type game, with a procedurally generated cube-grid map and color palette in an open space setting, where you have to jump on cubes of the same colors of the player and use your shield to survive meteorite-showers.
The current goal is to reach the golden sphere at the opposite corner of the map, where the big flag is.
Use your resources (fuel and energy) carefully and find out the right strategies to make them recover the best way possible.
CONTROLS
space = jump
space + space = double jump
c = jetpack
rx mouse = shield
CREDITS
MUSIC
Odyssey by Kevin MacLeod
Status | On hold |
Platforms | HTML5 |
Author | Axiom GameLabs |
Genre | Platformer |
Made with | Unity |
Tags | 3D, Procedural Generation, Unity |
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